![]() You use different coloured Pikmin to get to different various areas to get through cleverly placed puzzles. Pikmin 3 is a very simple game in theory. Sure, there are a few left over Wii textures that tagged along from the development process however I found myself too busy looking at the beautiful planet to care. I felt like I was apart of the universe whenever I came across one. They amount of detail that Nintendo put into each and every one is absolutely jaw dropping. The boss battles are easily some of the most creative art that i’ve seen in a video game. I found myself stopping to take in the environments on multiple occasions and Nintendo even gave you an inbuilt first-person camera to take your breath taking snaps and share them around. There is so much detail put into the environments, Pikmin and even the fruit. This is easily the best looking game on the Wii U and the first time that i’ve been excited for what Nintendo can achieve in the High Definition space. Presentation is always where Nintendo excel and Pikmin 3 is no exception. The three new characters really help keep things fresh and having them all be so different in personality really made for an interesting dynamic that had me entertained from start to finish. Nothing feels forced and I felt a genuine excitement to explore the planet to uncover all of it’s surprises. ![]() Pikmin 3 does a great job in continuing the story of the franchise. Olimar and Louie make a few surprise appearances and will be sure to put a smile on the face of series veterans. Alph stumbles upon the Pikmin race and learns to master them in order to uncover the hidden fruit of the planet. Their only hope of survival is finding fruit to keep them alive. You take the role of Captain Charlie, Alph and Brittany who become stranded on a planet with no means of escaping. Pikmin 3 begins with a crash landing on a foreign planet. Again it’s a nice to have for fans that may have played the game on Wii U, or newcomers to the series who want to get sucked into the world.įans have been waiting eagerly for the past ten years for the third entry into the Pikmin franchise. The original version of the game was on the easier side, but Ultra-Spicy takes it up a notch, leaving you with less Pikmin, meaning that you’ll need to strategise a lot more than you do in the regular mode.Īnother really cool addition is the Piklomedia, which tells you a bit of information about all of the creatures that you come across and gives you some pretty nifty stats. They don’t add a huge amount to the game, but it’s nice to have some new content given this is a full-priced release.Īnother reason to grab the game on Switch for those that played the original is the new Ultra-Spicy mode. In terms of new features, there’s local co-op for the entire main story, which is definitely a fun and frustrating experience and there’s also a series of side missions that see you take the role of either Olimar or Louie. Nintendo obviously knows that with the recent boom of the Switch, there’s going to be a lot of newcomers to the series, so this is hugely appreciated. There’s a brand new hint system in the game, which I would have really appreciated when I was playing the game on Wii U (without a lot of prior experience in the first two games). It’s nowhere near as accurate or easy to use as a Wiimote, but it definitely gets the job done. You can use the motion controls in the Nintendo Switch to act as a pointer. If you feel like you can’t play Pikmin 3 without a Wiimote, you’re in luck, kind of. It can still feel a bit awkward at times, but it’s a huge improvement over what it was and will make the game more accessible to so many more players. ![]() The game has a brand new lock-on system on Switch, which allows you to quickly lock onto enemies and move between them without fumbling around. Looking back though, the game definitely had issues largely due to the Wii U gamepad. I’ve never been the biggest Pikmin fan but thoroughly enjoyed the game on the Wii U.
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